Videogames Development – Unity – How to build a videogame

A videogame project can be built for:

– Web Player
– Flash Player

– Google Native Client

– PC Standalone
– Mac Standalone
– Linux Standalone

– Windows Store Apps

– IOS
– Android
– Black Berry
– Windows 8 Phone

– XBox 360
– PS3
– Wii

BUILD A GAME

Load a Project

1. MAIN TOP MENU> File> Build Settings…> Choose your platform

2. MAIN TOP MENU> File> Build Settings…> ‘Player Setting’ button> Inspector setup ‘PlayerSetting’, the most important are:

– Company Name
– Product Name
– Default Icon> ‘Select Button’> choose a Asset in the list
– Default Cursor

– Resolution and Presentation> Supported Aspect Ratios
– Icon
– Spalsh Image
– Other Settings

3. MAIN TOP MENU> File> Build Settings…> ‘Buid’ or ‘Build and Run’> Choose a folder to save the game.

4. Close the ‘Build Settings’ window using the red cross on top right.

Open the folder where the games has benn saved and… great! Now you can play your own game!