UNITY – Cameras

Create a Camera

1. MAIN TOP MENU> GameObjects> Create Other> Camera

2. Hierarchy> Main Camera> Inspector

– Projection: Perspective (3D Games) / Orthographic (2D Games and Isometric)

– Clipping Planes: Near / Far (to optimize rendering performance)

– Field of View (zoom)

– Background: BG color / Skybox (MAIN TOP MENU> Edit> Rendering> Skybox)

– Culling Mask: (to render only some layers)

Multiple Camera – Picture in Picture

1. Create the second Camera with different point of view

2. Select the Main Game Camera> Inspector> Camera> Clear Flags> Depth only

3. Select the secondary Camera> Inspector> Camera> Clear Flags> Depth only