3DS MAX – Micro Reference Manual – Animation – Bones

CREATE BONES

RIGHT COLUMN> Create> Systems> Bones> LMB in the viewport to create bones, RMB to end

or

MAIN TOP MENU> Animation> Bone Tools…> LMB in the viewport to create bones, RMB to end

MODIFY BONES

Select a bone> RIGHT COLUMN> Modify

or

Select a bone> MAIN TOP MENU> Animation> Bone Tools…>

ERASE BONES

Select a bone> CANC (keyboard)

ADD CHILD BONES

Select a parent bone> MAIN TOP MENU> Animation> Bone Tools…> Bone Tools> ‘Create Bones’LMB in the viewport to create bones, RMB to end

MIRROR BONES

Select bones to mirror> MAIN TOP MENU> Animation> Bone Tools…> Bone Tools> ‘Mirror’