3DS MAX – Micro Reference Manual – Modifiers – Animation – LinkedXForm

The Linked XForm modifier links the transforms for any object or sub-object selection to another object, called the control object. The control object’s motion, rotation, and/or scale transforms are passed onto the object or sub-object selection.

– animate a geometry

GENERAL

1. Create an object
2. Select the object, RIGHT COLUMN> Modify> Modifier List> OBJECT-SPACE MODIFIERS> LinkedXForm
3. RIGHT COLUMN> Modify> LinkedXForm> ‘Pick Control Object’

ERASE THE MODIFIER

RIGHT COLUMN> Modify> LMB over the modifier (blu highlight)> RMB over the modifier> Delete