3DS MAX – Micro Reference Manual – Modifiers – Mesh Editing – MultiRes

The MultiRes modifier reduces the memory overhead needed to render models by decreasing the number of vertices and polygons.

With this modifier you can:

– model a geometry

GENERAL

1. Create an object
2. Select the object, RIGHT COLUMN> Modify> Modifier List> OBJECT-SPACE MODIFIERS> Multi Res
3. RIGHT COLUMN> Modify> Multi Res> ‘Generate’
4. RIGHT COLUMN> Modify> Multi Res> Resolution> ‘Vert Percent’ or ‘Ver Count’

ERASE THE MODIFIER

RIGHT COLUMN> Modify> LMB over the modifier (blu highlight)> RMB over the modifier> Delete