3DS MAX – Micro Reference Manual – Modifiers – Mesh Editing – Vertex Paint

The VertexPaint modifier lets you paint vertex colors onto an object. You’re not restricted to only vertex-level painting. Using sub-object selection, you can also control which vertices get painted, face-by-face. All faces sharing a vertex have the adjacent corner shaded as well. The resulting painted object receives a coarse gradient across each face.

With this modifier you can:

– model a geometry

GENERAL

1. Create an object
2. Select the object, RIGHT COLUMN> Modify> Modifier List> OBJECT-SPACE MODIFIERS> Vertex Paint
3. RIGHT COLUMN> Modify> Vertex Paint> on VertexPaint Paintbox window check ‘Vertex Color Display’> paint over the geometry in the viewport

ERASE THE MODIFIER

RIGHT COLUMN> Modify> LMB over the modifier (blu highlight)> RMB over the modifier> Delete