3DS MAX – Micro Reference Manual – Modifiers – Spherify

The Spherify modifier distorts an object into a spherical shape.

With this modifier you can:

– model a geometry
– animate control points

GENERAL

1. Create an object
2. Select the object, RIGHT COLUMN> Modify> Modifier List> OBJECT-SPACE MODIFIERS> Spherify
3. RIGHT COLUMN> Modify> Spherify> setup parameters

ERASE THE MODIFIER

RIGHT COLUMN> Modify> LMB over the modifier (blu highlight)> RMB over the modifier> Delete