3DS MAX – Micro Reference Manual – Modifiers – XForm

Use the XForm (short for Transform) modifier to apply transformations (Move, Rotate, Scale) to objects. The XForm has two main functions:

– To animate transformations of a sub-object selection. You can also animate the position of the modifier’s center.
– To transform an object at any point in the stack.

With this modifier you can:

– model a geometry
– animate control points

GENERAL

1. Create an object
2. Select the object, RIGHT COLUMN> Modify> Modifier List> OBJECT-SPACE MODIFIERS> XForm
3. RIGHT COLUMN> Modify> XForm> Gizmo or Center

ERASE THE MODIFIER

RIGHT COLUMN> Modify> LMB over the modifier (blu highlight)> RMB over the modifier> Delete