Unreal Engine 4 – How manage Materials

Cut / Copy / Paste Materials – Current Project

Inside a project with:

Content Browser>
– MyFolder
– StarterContent/Materials/M_Basic_Floor>

1. RMB over a material, choose Rename/Delete/Duplicate
2. DRAG AND DROP the material from thumbnail area to ‘MyFolder’, a menu appears Copy Here/Move Here

Migrate Materials – To Another Project

First organize the folder and subfolder structures, example:

Content Browser>
– MyLibrary
– – Brick (put shader material here)
– – Metal (put shader material here)
– – Glass (put shader material here)
– – Textures (put All textures here, some shaders will share same textures)

Content Browser>
– MyFolder
– StarterContent/Materials/M_Basic_Floor>

1. RMB over a material (or a folder), choose Asset Actions> Migrate…> Select the ‘Content’ folder of another project.

NOTICE: point to ‘Content’ folder or the engine will give you an error message.

NOTICE: this tool automatic migrates all dependencies.

NOTICE: Migrate reconstructs ALL the folder and subfolder structure